0.2.3
- Fixed the game timer not resetting minutes properly after 60
- Fixed a bunch of collisions on enemies and NPCs, including a problem were the "..." prompt above the player's head signaling a possible interaction not displaying properly.
- Modified a couple of enemy behaviors to smooth unfair movement here and there so I can keep implementing them.
- Fixed a hole in the geometry leading to the player falling under the map in the second room of the Academy
- Made it so that loot items now have a slight black outline on their sprites. The sprite now reacts to light a little more to make seeing the loot easier.
- Fixed a problem with several enemies health pools not reaching 0 properly
- Fixed an issue where the no gravity effect of gravity magic zones wasn't taken away when the player's body exited said zones
- Added another missing merchant, Lili, and the fortune wheel found at her shop.
- Added a couple of lock&code medium chests
Files
Get Left In The Dark
Left In The Dark
Status | In development |
Author | Foxy HxC Macfly |
Genre | Platformer |
Tags | 2D, Atmospheric, Boss battle, Difficult, Horror, jumping, Metroidvania, Monsters, Perma Death, Traps |
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