0.3.1
Left In The Dark » Devlog
Free access content goal (0.3.X):
- Finished Golden Fortress.
- Finished BoH.
- Academy's hub area + Player home.
Most of those are further along than I thought already. I might extend the list above soon.
Added & Fixed in 0.3.1:
- Finished the entrance to the Sanctuary, added a few rooms.
- Added Angel boss fight and Angel Duo boss fight in their respective arena among the new added rooms. (The NG/Final time screen is now located after both of those fights. Both fights are optional (Open the portal and escape. This can be done while ignoring the boss.)
- Fixed fireball projectile code mistake and collision bug. They should get stuck into walls less often.
- Fixed some enemy scripts causing misaligned enemy sprites/collisions.
- Fixed a bug on the Demon Wall side bosses that made them unkillable and effectively softlocked the player until they died and reloaded the room.
Misc: I will leave the demo version 0.2.5 available but it won't be updated anymore.
Files
LITD-0.3.1.zip 340 MB
Aug 01, 2023
Get Left In The Dark
Left In The Dark
Status | In development |
Author | Foxy HxC Macfly |
Genre | Platformer |
Tags | 2D, Atmospheric, Boss battle, Difficult, Horror, jumping, Metroidvania, Monsters, Perma Death, Traps |
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