0.2.1
-Fixed a hole in the ground in the wasted cathedral
- Fixed a menu bug opening and closing the UI during conversations
-Fixed multiple bugs on several enemies (Damage process/particles/collision bugs)
-Fixed a crashing portal in the fortress's second room
-Fixed the Jar god's lair portal that didn't load the level
-Fixed the respawn system in maps with no bottom floor, now TP's the player back to the spawn point rather than reloading the level
-Fixed several items that didn't stop at 0 when the penalty upon death was processed and could end up in the negatives
-Fixed the true deaths counter that didn't display the variable correctly
-Started fixing some of the nastiest lag spikes in rooms that had such problem (ex: Golden Fortress - Jail)
-Fixed a bug that kept some "aura" type doors closed when they shouldn't
-Fixed several visual bugs on big and medium chests
Files
Get Left In The Dark
Left In The Dark
Status | In development |
Author | Foxy HxC Macfly |
Genre | Platformer |
Tags | 2D, Atmospheric, Boss battle, Difficult, Horror, jumping, Metroidvania, Monsters, Perma Death, Traps |
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